

The specific problem is: List formatting problems, but maybe excessive detail anyway? Please help improve this section if you can. This section may require cleanup to meet Wikipedia's quality standards. Middle-Aged Man Who Works In Pharmaceuticals.Some characters, as described within the game, include: Knowing personality types also aids the player in the game as certain conversational or "gossip" items more quickly increase the friendship meter. Visually, characters within a category may have some variation, from the color of their hair to their clothing. Nerdy Girl Who Likes Everything But Her Workįor Metropolismania 2, there are universal categories of characters in the game.Nerd Who Loves Computers and Video Games.Middle-Aged Man Who Likes to Tell Jokes.Girl (usually in the 6–10 years old range).Boy (usually in the 6–10 years old range).Athletic Guy Who Likes to Check Out Girls.Amiable Old Woman Who Likes to Help Others.Amiable Old Man Who Likes to Help Others.There are several categories of characters in the game. Relationship statuses are: "stranger," "know the face," "acquaintance," "friend," and "best friend." Introducing new citizens or solving complaints is often based on good friendship status with these characters. Each character has a friendship meter that increases or decreases based on interactions such as "gossip" and giving gifts. Gameplay also centers heavily on interaction with the in-game characters. When all requirements for the scenario have been met, the player's boss will call to congratulate them and send a letter of resignation, allowing the player to move on to the next scenario.

There are also side stories that occur within each scenario, sometimes including bizarre instances involving smuggling rings, a cult, and even aliens. businesses, farms, or amusement facilities. Goals always involve growing the town to a given population, and often ensuring that a percentage of the buildings are of a certain type, i.e. There are various goals to complete in each of the five main scenarios.
